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Unmechanical extended controller support
Unmechanical extended controller support










unmechanical extended controller support

Since the game only has partial controller support, you have to use a mouse to navigate menus. This temporary crippling of the protagonist makes just getting around a challenge, and I thought it was a good way to introduce new and interesting puzzle mechanics to the game. In the extension, there's a part where the robot gets severely damaged and is barely able to lift off the ground. There's a limit to how much weight the robot can carry, and you have to use gravity to your advantage to solve certain puzzles. You interact with the world either by pushing against objects or by pulling and lifting with the robot's inbuilt tractor beam. Unmechanical offers a good variety of puzzles, from the pure physics-based ones to puzzles oriented more around memory and pattern recognition. This time with a companion, who is presumably a love interest. In the extension, your robot friend is once again captured by the mysterious forces at play underground. To escape, he must travel through a massive and worn down complex and overcome several challenges to make it out to the surface.

unmechanical extended controller support

The protagonist of Unmechanical is an adorable little flying robot, who is passing through an idyllic green landscape when he is suddenly grabbed by a metallic claw and dragged underground to a dim world of stone and steel. If you took part in the beta on Steam, remember to opt out of it to get access to the new content. For me it's been well worth the wait though, since I love this game to bits, and being able to play it natively on Linux is something I never thought would happen until earlier this year. It's been half a year since we wrote about Unmechanical releasing for Linux in an open beta on Steam, so it's been a long time coming. YouTube videos require cookies, you must accept their cookies to view.












Unmechanical extended controller support